Unforetold: Witchstone is currently in development, and while we're making great progress, we haven't set a definitive launch date yet. Rest assured, as we get closer to completion, we'll be sharing more details about the release. Stay tuned!
Who is the developer of Unforetold: Witchstone?
The game is developed by Spearhead Games, the creators of Omensight and Stories: The Path of Destinies. The team is based in Montreal, Canada and has been around since 2012.
How long has Unforetold: Witchstone been in development?
We started work on Unforetold: Witchstone immediately after Omensight. This game has been in development for 5 years now.
What platforms is Unforetold: Witchstone going to be released on?
Witchstone is only planned for release on Steam at the moment. More platforms may be announced later in development.
What combat style will Unforetold: Witchstone have?
Combat in Unforetold: Witchstone is tactical turn-based. Like most other decisions the player has to take in the game, we like them to have the time to think about how they would like to approach any encounter.
Can players customize their character in Unforetold: Witchstone?
Absolutely! RPG players will feel right at home with our character creation options, including ancestry, background, class, etc.
Is Unforetold: Witchstone going to have co-op mode?
We hope to be able to add co-op in the future.
How do I participate in playtests?
You can sign in via our form here: Unforetold: Witchstone form and if you’re selected, we’ll reach out to you for further details.
How do I know when playtests are happening?
Keep an eye out on Discord and our socials for playtest updates.
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Will Unforetold: Witchstone be supported on Steam Deck?
We want Unforetold: Witchstone to run on as wide a range of specs as possible, and of course Steam Deck is a part of that investigation. We'll have more to announce in due time.
Yes, our intention is to have controller support but we still need to figure out if this will be at the launch or after.
What languages will Unforetold: Witchstone be available at launch?
Currently the game is in English only, but we're planning to eventually add support for French, Italian, German, Spanish, Brazilian Portuguese, Simplified Chinese
How much will Unforetold: Witchstone cost?
We will announce pricing information closer to release.
What tech are you using to develop the game?
Unforetold: Witchstone is being developed using Unreal Engine 4. For this project, we have built many in-house tools to make our work more efficient.
Will Julian Casey (We Happy Few, Assassin’s Creed franchise) be returning as a voice actor?
Yes, the streak continues. We’ve worked with Julian on every game and we’re not going to stop anytime soon.
How can I stay up to date on the development process?
For any updates and news about the game you can follow us here: